Playstyle
18 games
Playstyle radar
18 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
85
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
18 gamesSurvivabilityStart here
Deaths / min
0.22 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Wards cleared / game
1.1 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Farming
CS / min
6.9 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Kills / min
0.27 vs 0.21
78 of 100 against Hwei players, and it matters: the better half of Hwei mid laners wins 65% of games, the other half 36%.
Damage / min
1150 vs 931
91 of 100 against Hwei players, and it matters: the better half of Hwei mid laners wins 59% of games, the other half 43%.
Team damage share
32% vs 25%
100 of 100 against Hwei players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 85 of 100, built on 29% team damage share and 1060 damage a minute. Vision trails at 42, with 1.4 wards cleared a game.
Among mid laners
Hwei mid laners with fewer deaths a minute than the median win 69% of games; with more, 32%.
Hwei mid laners with above-median wards cleared a game win 55% of games; below it, 49%.
Hwei mid laners with above-median CS a minute win 53% of games; below it, 48%.