Playstyle
35 games
Playstyle radar
35 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
35 gamesSurvivabilityStart here
Deaths / min
0.19 vs 0.16 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
9% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Objective damage / min
742 vs 862 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Gold / min
432 vs 402
82 of 100 against Diamond Rammus players, and it matters: the better half of Rammus junglers wins 76% of games, the other half 29%.
Epic monsters / game
3.4 vs 2.8
71 of 100 against Diamond Rammus players, and it matters: the better half of Rammus junglers wins 86% of games, the other half 35%.
Kills / min
0.17 vs 0.14
71 of 100 against Diamond Rammus players, and it matters: the better half of Rammus junglers wins 62% of games, the other half 43%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 56 of 100, built on 10% time spent dead and 0.20 deaths a minute. Damage trails at 17, with 587 damage a minute. For a Rammus player that is the expected shape: against other Rammus players, damage sits above the median.
Among junglers
Rammus junglers with fewer deaths a minute than the median win 75% of games; with more, 29%.
In your wins 0.15, in your losses 0.26 · 20W 15L
Rammus junglers with less time spent dead than the median win 73% of games; with more, 32%.
In your wins 7%, in your losses 13% · 20W 15L
Rammus junglers with above-median objective damage a minute win 81% of games; below it, 24%.
In your wins 890, in your losses 420 · 20W 15L