Playstyle
36 games
Playstyle radar
36 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
75
of 100
What to work on
36 gamesFarmingStart here
CS at 10 min
65.2 vs 76.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Deaths / min
0.14 vs 0.18
79 of 100 against Lux players, and it matters: the better half of Lux mid laners wins 69% of games, the other half 32%.
First blood rate
18% vs 8%
75 of 100 against Lux players, and it matters: the better half of Lux mid laners wins 59% of games, the other half 50%.
Vision score / min
1.34 vs 0.74
100 of 100 against Lux players, and it matters: the better half of Lux mid laners wins 54% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 82 of 100, built on 0.16 deaths a minute and 8% time spent dead. Damage trails at 39, with 17% team damage share.
Among mid laners
Lux mid laners with above-median CS at 10 min win 54% of games; below it, 48%.
In your wins 54.0, in your losses 39.8 · 24W 12L