Playstyle
12 games
Playstyle radar
12 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
70
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
12 gamesVisionStart here
Wards cleared / game
2.3 vs 3.0 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Objective damage / min
594 vs 489
71 of 100 against Vayne players, and it matters: the better half of Vayne bot laners wins 78% of games, the other half 18%.
Solo kills / game
1.4 vs 0.8
74 of 100 against Vayne players, and it matters: the better half of Vayne bot laners wins 60% of games, the other half 44%.
CS / min
7.7 vs 7.3
73 of 100 against Vayne players, and it matters: the better half of Vayne bot laners wins 55% of games, the other half 40%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 73 of 100, built on 594 objective damage a minute and 1.5 epic monsters a game. Damage trails at 41, with 779 damage a minute.
Among bot laners
Vayne bot laners with above-median wards cleared a game win 53% of games; below it, 43%.