Playstyle
30 games
Playstyle radar
30 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
30 gamesAggressionStart here
Kills / min
0.16 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Turret plates / game
2.2 vs 3.9 typical
Push for plates after a won trade instead of resetting.
Farming
Gold / min
405 vs 436 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Epic monsters / game
4.0 vs 2.8
98 of 100 against junglers, and it matters: the better half of Silver junglers wins 83% of games, the other half 30%.
Wards cleared / game
5.7 vs 3.0
88 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 56 of 100, built on 2.6 epic monsters a game and 560 objective damage a minute. Damage trails at 36, with 16% team damage share.
Among junglers
Silver junglers with above-median kills a minute win 62% of games; below it, 36%.
In your wins 0.19, in your losses 0.17 · 15W 15L
Silver junglers with above-median turret plates a game win 75% of games; below it, 29%.
In your wins 8.7, in your losses 3.1 · 15W 15L
Silver junglers with above-median gold a minute win 68% of games; below it, 31%.
In your wins 420, in your losses 369 · 15W 15L