Playstyle
33 games
Playstyle radar
33 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
33 gamesFarmingStart here
CS / min
7.3 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.52 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Damage / min
927 vs 728
81 of 100 against Hecarim players, and it matters: the better half of Hecarim junglers wins 65% of games, the other half 36%.
Kills / min
0.36 vs 0.29
74 of 100 against Hecarim players, and it matters: the better half of Hecarim junglers wins 70% of games, the other half 31%.
Team damage share
23% vs 20%
75 of 100 against Hecarim players, and it matters: the better half of Hecarim junglers wins 57% of games, the other half 44%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 69 of 100, built on 23% team damage share and 854 damage a minute. Vision trails at 10, with 0.47 vision score a minute.
Among junglers
Hecarim junglers with above-median CS a minute win 73% of games; below it, 28%.
In your wins 7.9, in your losses 6.6 · 13W 20L
Hecarim junglers with above-median vision score a minute win 55% of games; below it, 46%.
In your wins 0.51, in your losses 0.44 · 13W 20L