Playstyle
10 games
Playstyle radar
10 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
53
of 100
Damage
Damage per minute and share of the duo's damage
37
of 100
Frontline
Damage soaked and mitigated for the duo
100
of 100
Utility
Healing and shielding for the duo
48
of 100
Control
Crowd control uptime and immobilizations
97
of 100
Mechanics
Skillshots landed and dodged
66
of 100
What to work on
10 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1356 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
5626 vs 2642
100 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
CC seconds / min
3.6 vs 2.1
94 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots dodged / min
5.4 vs 3.5
79 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, frontline leads at 100 of 100, built on 15% damage taken share and 5626 damage mitigated a minute. Damage trails at 37, with 1356 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.