Playstyle
35 games
Playstyle radar
35 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
76
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
35 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Vladimir players. The strengths below are where the margin is widest.
Strengths
Epic monsters / game
2.2 vs 0.9
100 of 100 against Vladimir players, and it matters: the better half of Vladimir mid laners wins 81% of games, the other half 41%.
Objective damage / min
563 vs 333
100 of 100 against Vladimir players, and it matters: the better half of Vladimir mid laners wins 79% of games, the other half 23%.
Solo kills / game
2.8 vs 2.0
72 of 100 against Vladimir players, and it matters: the better half of Vladimir mid laners wins 68% of games, the other half 42%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among mid laners, objectives leads at 73 of 100, built on 2.1 epic monsters a game and 502 objective damage a minute. Vision trails at 40, with 1.3 wards cleared a game. For a Vladimir player that is the expected shape: against other Vladimir players, vision sits near the median.
Among mid laners