Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
20
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
last 60season400 games
What to work on
60 gamesDamageStart here
Damage / min
759 vs 954 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kill participation
32% vs 41% typical
Rotate toward fights as they start and finish the kills your team sets up.
Objectives
Objective damage / min
236 vs 344 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Time spent dead
7% vs 9%
71 of 100 against Master+ Vladimir players, and it matters: the better half of Vladimir mid laners wins 66% of games, the other half 35%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 73 of 100, built on 8% time spent dead and 0.18 deaths a minute. Vision trails at 17, with 0.1 control wards a game.
Among mid laners
Vladimir mid laners with above-median damage a minute win 65% of games; below it, 37%.
This season, in your wins 811, in your losses 680 · 207W 193L
Vladimir mid laners with above-median kill participation win 57% of games; below it, 45%.
This season, in your wins 38%, in your losses 36% · 207W 193L
Vladimir mid laners with above-median objective damage a minute win 79% of games; below it, 23%.
This season, in your wins 511, in your losses 177 · 207W 193L