Playstyle
11 games
Playstyle radar
11 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
An even profile: survivability peaks at 69 while damage sits at 57, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Utility
Healing, shielding, lockdown and saves for allies
58
of 100
Vision
Vision score, control wards and ward clears
64
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100