Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
65
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
last 60season349 games
What to work on
60 gamesVisionStart here
Vision score / min
0.67 vs 0.87 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
First blood rate
0% vs 4% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Control wards / game
0.0 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
CS at 10 min
3.7 vs 2.6
77 of 100 against Master+ Bel'Veth players. Keep it; it is part of how the games get won.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 81 of 100, built on 1322 objective damage a minute and 6.9 turret plates a game. Vision trails at 17, with 0.67 vision score a minute.
Among junglers
Bel'Veth junglers with above-median vision score a minute win 57% of games; below it, 43%.
This season, in your wins 0.92, in your losses 0.77 · 178W 171L
Bel'Veth junglers with above-median first blood rate win 60% of games; below it, 50%.
This season, in your wins 5%, in your losses 7% · 178W 171L
Bel'Veth junglers with above-median control wards a game win 53% of games; below it, 48%.
This season, in your wins 0.0, in your losses 0.0 · 178W 171L