Playstyle
54 games
Playstyle radar
54 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
74
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
54 gamesSurvivabilityStart here
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Solo kills / game
0.5 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Control wards / game
0.2 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Damage / min
1085 vs 873
93 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Turret plates / game
11.4 vs 9.3
83 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 83% of games, the other half 26%.
CS / min
8.6 vs 7.9
85 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 62% of games, the other half 42%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 76 of 100, built on 26% team damage share and 994 damage a minute. Vision trails at 30, with 0.2 control wards a game.
Among bot laners
Master+ bot laners with less time spent dead than the median win 68% of games; with more, 36%.
In your wins 9%, in your losses 12% · 33W 21L
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
In your wins 1.3, in your losses 1.0 · 33W 21L
Master+ bot laners with above-median control wards a game win 57% of games; below it, 49%.
In your wins 0.2, in your losses 0.2 · 33W 21L