Playstyle radar
12 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
12 gamesFarmingStart here
CS / min
6.0 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.72 vs 0.82 typical
Put a ward down on every back and sweep the river before objectives.
Farming
Gold / min
470 vs 487 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, aggression leads at 62 of 100, built on 0.35 kills a minute and 1.7 solo kills a game. Vision trails at 22, with 0.67 vision score a minute.
Among junglers
Briar junglers with above-median CS a minute win 69% of games; below it, 32%.
Briar junglers with above-median vision score a minute win 55% of games; below it, 46%.
Briar junglers with above-median gold a minute win 70% of games; below it, 31%.