Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
12 gamesAggressionStart here
Solo kills / game
1.9 vs 3.5 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
8.0 vs 8.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
72.8 vs 82.7 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Deaths / min
0.22 vs 0.26
71 of 100 against Irelia players, and it matters: the better half of Irelia bot laners wins 68% of games, the other half 31%.
Kills / min
0.32 vs 0.27
70 of 100 against Irelia players, and it matters: the better half of Irelia bot laners wins 66% of games, the other half 33%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 71 of 100, built on 483 gold a minute and 7.9 CS a minute. Vision trails at 15, with 0.0 control wards a game.
Among bot laners
Irelia bot laners with above-median solo kills a game win 60% of games; below it, 42%.
Irelia bot laners with above-median CS a minute win 59% of games; below it, 40%.
Irelia bot laners with above-median CS at 10 min win 54% of games; below it, 45%.