Playstyle
19 games
Playstyle radar
19 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
20
of 100
Damage
Damage per minute and share of the team's damage
6
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
83
of 100
What to work on
19 gamesDamageStart here
Damage / min
620 vs 873 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.20 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Kill participation
36% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Strengths
Time spent dead
7% vs 10%
93 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 68% of games, the other half 36%.
Deaths / min
0.16 vs 0.22
91 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 72% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 83 of 100, built on 7% time spent dead and 0.16 deaths a minute. Damage trails at 6, with 595 damage a minute.
Among bot laners
Master+ bot laners with above-median damage a minute win 65% of games; below it, 39%.
Master+ bot laners with above-median kills a minute win 70% of games; below it, 34%.
Master+ bot laners with above-median kill participation win 56% of games; below it, 49%.