Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 82 of 100, built on 0.14 deaths a minute and 7% time spent dead. Damage trails at 19, with 523 damage a minute.
Among junglers
What to work on
60 gamesWin-rate evidence is not available for this queue yet, so these are ordered by the size of the gap.
VisionStart here
Vision score / min
0.84 vs 0.91 typical
Put a ward down on every back and sweep the river before objectives.
This season, in your wins 0.91, in your losses 0.94 · 34W 40L
Damage
Damage / min
523 vs 711 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
This season, in your wins 557, in your losses 516 · 34W 40L
Aggression
Solo kills / game
0.5 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
This season, in your wins 0.5, in your losses 0.5 · 34W 40L
Strengths
Deaths / min
0.14 vs 0.21
83 of 100 against junglers. Keep it; it is part of how the games get won.
Time spent dead
7% vs 10%
80 of 100 against junglers. Keep it; it is part of how the games get won.
CS / min
7.0 vs 6.9
73 of 100 against junglers. Keep it; it is part of how the games get won.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
77
of 100