Playstyle
14 games
Playstyle radar
14 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
91
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
80
of 100
Objectives
Epic monsters, objective damage and plates
70
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
14 gamesAggressionStart here
Solo kills / game
0.6 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Damage / min
1165 vs 859
100 of 100 against bot laners, and it matters: the better half of bot laners wins 63% of games, the other half 37%.
Epic monsters / game
2.2 vs 1.3
100 of 100 against bot laners, and it matters: the better half of bot laners wins 76% of games, the other half 33%.
Turret plates / game
11.7 vs 8.9
89 of 100 against bot laners, and it matters: the better half of bot laners wins 79% of games, the other half 21%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 91 of 100, built on 31% team damage share and 1153 damage a minute. Survivability trails at 53, with 0.22 deaths a minute.
Among bot laners
bot laners with above-median solo kills a game win 56% of games; below it, 44%.