Playstyle
36 games
Playstyle radar
36 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
48
of 100
Frontline
Damage soaked and mitigated for the duo
29
of 100
Utility
Healing and shielding for the duo
85
of 100
Control
Crowd control uptime and immobilizations
64
of 100
Mechanics
Skillshots landed and dodged
67
of 100
What to work on
36 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1928 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
CC seconds / min
3.0 vs 2.1
76 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots hit / min
1.2 vs 0.7
71 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Ally heal + shield / min
247 vs 51
85 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 85 of 100, built on 247 ally heal + shield a minute and 247 heals + shields a minute. Frontline trails at 29, with 1928 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2415, in your losses 1384 · 19W 17L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 10%, in your losses 10% · 19W 17L