Playstyle
31 games
Playstyle radar
31 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
27
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
31 gamesObjectivesStart here
Objective damage / min
209 vs 318 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
0.4 vs 1.0 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Vision score / min
0.87 vs 0.72
72 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 54% of games, the other half 45%.
Wards cleared / game
2.9 vs 1.9
74 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 53% of games, the other half 47%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 71 of 100, built on 3.1 control wards a game and 0.89 vision score a minute. Objectives trails at 25, with 276 objective damage a minute.
Among mid laners
Platinum mid laners with above-median objective damage a minute win 73% of games; below it, 26%.
Platinum mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
Platinum mid laners with less time spent dead than the median win 64% of games; with more, 35%.