Playstyle
35 games
Playstyle radar
35 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
58
of 100
Damage
Damage per minute and share of the duo's damage
58
of 100
Frontline
Damage soaked and mitigated for the duo
49
of 100
Utility
Healing and shielding for the duo
63
of 100
Control
Crowd control uptime and immobilizations
25
of 100
Mechanics
Skillshots landed and dodged
31
of 100
What to work on
35 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
24.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots dodged / min
3.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 63 of 100, built on 124 ally heal + shield a minute and 124 heals + shields a minute. Control trails at 25, with 1.4 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.7, in your losses 1.0 · 19W 16L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 31.3, in your losses 15.3 · 19W 16L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.5, in your losses 2.5 · 19W 16L