Playstyle
23 games
Playstyle radar
23 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
32
of 100
Damage
Damage per minute and share of the team's damage
33
of 100
Frontline
Damage soaked and mitigated for the team
54
of 100
Utility
Healing, shielding and lockdown for allies
55
of 100
Mechanics
Skillshots landed and dodged, casting tempo
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
23 gamesSurvivabilityStart here
Deaths / min
0.63 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
26% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kill participation
63% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, utility leads at 55 of 100, built on 31.3 immobilizations a game and 46 ally heal + shield a minute. Survivability trails at 31, with 26% time spent dead.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.57, in your losses 0.70 · 12W 11L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 23%, in your losses 29% · 12W 11L
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 63%, in your losses 63% · 12W 11L