Playstyle
31 games
Playstyle radar
31 gamesCompared with Diamond supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Utility
Healing, shielding, lockdown and saves for allies
56
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
31 gamesVisionStart here
Control wards / game
3.0 vs 4.0 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Kill participation
68% vs 62%
80 of 100 against Yuumi players, and it matters: the better half of Yuumi supports wins 55% of games, the other half 39%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among supports, survivability leads at 89 of 100, built on 6% time spent dead and 0.15 deaths a minute. Vision trails at 21, with 2.0 wards cleared a game.
Among supports
Yuumi supports with above-median control wards a game win 53% of games; below it, 42%.
In your wins 3.1, in your losses 2.9 · 15W 16L