Playstyle radar
14 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
63
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
14 gamesFarmingStart here
CS / min
4.8 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
445 vs 705 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
362 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Vision score / min
1.14 vs 0.93
76 of 100 against junglers, and it matters: the better half of Diamond junglers wins 52% of games, the other half 43%.
First blood rate
14% vs 7%
73 of 100 against junglers, and it matters: the better half of Diamond junglers wins 55% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 62 of 100, built on 1.59 vision score a minute and 4.3 wards cleared a game. Damage trails at 27, with 15% team damage share.
Among junglers
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.