Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
last 60season171 games
What to work on
60 gamesDamageStart here
Damage / min
778 vs 862 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Vision score / min
0.67 vs 0.73 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 56 of 100, built on 10% time spent dead and 0.20 deaths a minute. Damage trails at 30, with 21% team damage share.
Among mid laners
Master+ mid laners with above-median damage a minute win 63% of games; below it, 41%.
This season, in your wins 856, in your losses 713 · 93W 78L
Master+ mid laners with above-median vision score a minute win 56% of games; below it, 48%.
This season, in your wins 0.77, in your losses 0.66 · 93W 78L