Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ supports, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
4
of 100
Utility
Healing, shielding, lockdown and saves for allies
47
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
78
of 100
last 60season117 games
What to work on
60 gamesAggressionStart here
Kills / min
0.03 vs 0.06 typical
Follow the carry's all-in with your own damage instead of only peeling.
Aggression
Kill participation
55% vs 58% typical
Be at every fight your team takes; a support's value is presence.
Not a priority
Strengths
Time spent dead
5% vs 7%
76 of 100 against Master+ Zilean players, and it matters: the better half of Zilean supports wins 67% of games, the other half 36%.
Deaths / min
0.13 vs 0.17
75 of 100 against Master+ Zilean players, and it matters: the better half of Zilean supports wins 69% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among supports, survivability leads at 90 of 100, built on 0.15 deaths a minute and 6% time spent dead. Damage trails at 2, with 4% team damage share.
Among supports
Zilean supports with above-median kills a minute win 56% of games; below it, 46%.
This season, in your wins 0.04, in your losses 0.04 · 65W 52L
Zilean supports with above-median kill participation win 56% of games; below it, 47%.
This season, in your wins 57%, in your losses 56% · 65W 52L