Playstyle
16 games
Playstyle radar
16 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
17
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
16 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Damage
Damage / min
682 vs 826 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Turret plates / game
11.1 vs 9.1
73 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 77% of games, the other half 23%.
First blood rate
30% vs 13%
85 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 57% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 45 of 100, built on 10.0 turret plates a game and 383 objective damage a minute. Damage trails at 18, with 18% team damage share.
Among bot laners
Gold bot laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Gold bot laners with less time spent dead than the median win 64% of games; with more, 36%.
Gold bot laners with above-median damage a minute win 62% of games; below it, 37%.