Playstyle
10 games
Playstyle radar
10 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Epic monsters / game
3.4 vs 2.8
74 of 100 against junglers, and it matters: the better half of Silver junglers wins 83% of games, the other half 30%.
Damage / min
894 vs 670
92 of 100 against junglers, and it matters: the better half of Silver junglers wins 57% of games, the other half 41%.
First blood rate
13% vs 0%
79 of 100 against junglers, and it matters: the better half of Silver junglers wins 57% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 65 of 100, built on 841 damage a minute and 22% team damage share. Survivability trails at 31, with 12% time spent dead.
Among junglers
Silver junglers with fewer deaths a minute than the median win 72% of games; with more, 26%.
Silver junglers with less time spent dead than the median win 69% of games; with more, 30%.