Playstyle
43 games
Playstyle radar
43 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
43 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.60 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Turret plates / game
7.3 vs 8.3 typical
Push for plates after a won trade instead of resetting.
Strengths
Epic monsters / game
1.3 vs 0.9
73 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 56 of 100, built on 0.28 kills a minute and 2.6 solo kills a game. Vision trails at 30, with 0.2 control wards a game.
Among mid laners
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.20, in your losses 0.30 · 24W 19L
Diamond mid laners with above-median vision score a minute win 52% of games; below it, 44%.
In your wins 0.73, in your losses 0.61 · 24W 19L
Diamond mid laners with above-median turret plates a game win 74% of games; below it, 22%.
In your wins 11.7, in your losses 4.6 · 24W 19L