Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 90 of 100, built on 0.12 deaths a minute and 5% time spent dead. Damage trails at 48, with 323 damage a minute. For a Janna player that is the expected shape: against other Janna players, damage sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Utility
Healing, shielding, lockdown and saves for allies
75
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
90
of 100