Playstyle
60 games
Playstyle radar
60 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
60 gamesAggressionStart here
Solo kills / game
1.3 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.18 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Objectives
Epic monsters / game
0.7 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
CS / min
7.8 vs 7.1
81 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 55% of games, the other half 44%.
CS at 10 min
79.8 vs 73.3
78 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 69 of 100, built on 7.9 CS a minute and 74.0 CS at 10 min. Aggression trails at 28, with 0.20 kills a minute.
Among mid laners
Emerald mid laners with above-median solo kills a game win 61% of games; below it, 42%.
This season, in your wins 1.4, in your losses 1.1 · 43W 42L
Emerald mid laners with above-median kills a minute win 63% of games; below it, 35%.
This season, in your wins 0.24, in your losses 0.15 · 43W 42L
Emerald mid laners with above-median epic monsters a game win 76% of games; below it, 39%.
This season, in your wins 1.1, in your losses 0.6 · 43W 42L