Playstyle
21 games
Playstyle radar
21 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
19
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
15
of 100
What to work on
21 gamesSurvivabilityStart here
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.26 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
Kills / min
0.14 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
CS / min
7.1 vs 6.4
71 of 100 against junglers, and it matters: the better half of Silver junglers wins 65% of games, the other half 33%.
Vision score / min
1.10 vs 0.88
76 of 100 against junglers, and it matters: the better half of Silver junglers wins 54% of games, the other half 44%.
Wards cleared / game
7.1 vs 3.0
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 53 of 100, built on 0.99 vision score a minute and 4.1 wards cleared a game. Survivability trails at 15, with 17% time spent dead.
Among junglers
Silver junglers with less time spent dead than the median win 69% of games; with more, 30%.
Silver junglers with fewer deaths a minute than the median win 72% of games; with more, 26%.
Silver junglers with above-median kills a minute win 62% of games; below it, 36%.