Playstyle
24 games
Playstyle radar
24 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
24 gamesFarmingStart here
CS / min
5.7 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
487 vs 679 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Turret plates / game
0.2 vs 4.0 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Epic monsters / game
3.8 vs 2.9
87 of 100 against junglers, and it matters: the better half of Gold junglers wins 83% of games, the other half 30%.
Objective damage / min
1121 vs 933
74 of 100 against junglers, and it matters: the better half of Gold junglers wins 79% of games, the other half 20%.
Vision score / min
1.28 vs 0.90
96 of 100 against junglers, and it matters: the better half of Gold junglers wins 54% of games, the other half 45%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 52 of 100, built on 1.18 vision score a minute and 0.8 control wards a game. Damage trails at 25, with 563 damage a minute.
Among junglers
Gold junglers with above-median CS a minute win 66% of games; below it, 33%.
In your wins 5.3, in your losses 5.7 · 13W 11L
Gold junglers with above-median damage a minute win 58% of games; below it, 41%.
In your wins 553, in your losses 575 · 13W 11L
Gold junglers with above-median turret plates a game win 76% of games; below it, 28%.
In your wins 8.5, in your losses 4.3 · 13W 11L