Playstyle radar
49 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
52
of 100
Damage
Damage per minute and share of the duo's damage
41
of 100
Frontline
Damage soaked and mitigated for the duo
31
of 100
Utility
Healing and shielding for the duo
74
of 100
Control
Crowd control uptime and immobilizations
31
of 100
Mechanics
Skillshots landed and dodged
74
of 100
What to work on
49 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1984 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.5 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
26.8 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Skillshots hit / min
1.6 vs 0.7
89 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Ally heal + shield / min
186 vs 51
74 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
186 vs 51
74 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 74 of 100, built on 1.6 skillshots hit a minute and 4.2 skillshots dodged a minute. Frontline trails at 31, with 1984 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2678, in your losses 1132 · 27W 22L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.8, in your losses 1.1 · 27W 22L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 33.3, in your losses 18.9 · 27W 22L