Playstyle
15 games
Playstyle radar
15 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
15 gamesDamageStart here
Damage / min
812 vs 934 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.28 vs 0.37 typical
Convert the leads you build into kills on the map instead of resetting on them.
Damage
Team damage share
23% vs 26% typical
Pick the fights where your damage lands first, and arrive before they end.
Not a priority
Strengths
Epic monsters / game
1.3 vs 0.6
93 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 68% of games, the other half 39%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 52 of 100, built on 2.4 solo kills a game and 43% kill participation. Survivability trails at 28, with 0.27 deaths a minute. That is the Assassin trade: survivability is not where this class wins games.
Among mid laners
Katarina mid laners with above-median damage a minute win 67% of games; below it, 36%.
Katarina mid laners with above-median kills a minute win 71% of games; below it, 31%.
Katarina mid laners with above-median team damage share win 58% of games; below it, 44%.