Playstyle
23 games
Playstyle radar
23 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
40
of 100
Damage
Damage per minute and share of the duo's damage
41
of 100
Frontline
Damage soaked and mitigated for the duo
32
of 100
Utility
Healing and shielding for the duo
64
of 100
Control
Crowd control uptime and immobilizations
26
of 100
Mechanics
Skillshots landed and dodged
46
of 100
What to work on
23 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
20.3 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
2184 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 64 of 100, built on 128 ally heal + shield a minute and 128 heals + shields a minute. Control trails at 26, with 20.3 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 32.8, in your losses 10.6 · 10W 13L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.3, in your losses 1.1 · 10W 13L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 3353, in your losses 1285 · 10W 13L