Playstyle
12 games
Playstyle radar
12 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
12 gamesObjectivesStart here
Epic monsters / game
1.0 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
7.4 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Vision
Wards cleared / game
1.3 vs 2.3 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 60 of 100, built on 24% team damage share and 907 damage a minute. Vision trails at 33, with 0.5 control wards a game.
Among bot laners
Gold bot laners with above-median epic monsters a game win 76% of games; below it, 32%.
Gold bot laners with above-median CS a minute win 57% of games; below it, 43%.
Gold bot laners with above-median wards cleared a game win 54% of games; below it, 47%.