Playstyle
57 games
Playstyle radar
57 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
84
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
57 gamesAggressionStart here
Solo kills / game
0.3 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Kills / min
0.40 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 70% of games, the other half 34%.
Damage / min
1181 vs 873
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Turret plates / game
11.8 vs 9.3
89 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 83% of games, the other half 26%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 87 of 100, built on 30% team damage share and 1128 damage a minute. Vision trails at 37, with 0.1 control wards a game.
Among bot laners
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
In your wins 0.7, in your losses 1.0 · 35W 22L
Master+ bot laners with above-median control wards a game win 57% of games; below it, 49%.
In your wins 0.0, in your losses 0.4 · 35W 22L