Playstyle radar
25 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100
What to work on
25 gamesVisionStart here
Vision score / min
0.46 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.0 vs 0.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Aggression
Kill participation
41% vs 44% typical
Rotate toward fights as they start and finish the kills your team sets up.
Strengths
Objective damage / min
469 vs 314
89 of 100 against mid laners, and it matters: the better half of mid laners wins 73% of games, the other half 27%.
Turret plates / game
11.3 vs 8.3
88 of 100 against mid laners, and it matters: the better half of mid laners wins 78% of games, the other half 27%.
Time spent dead
8% vs 11%
86 of 100 against mid laners, and it matters: the better half of mid laners wins 65% of games, the other half 35%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 75 of 100, built on 8.1 CS a minute and 458 gold a minute. Vision trails at 21, with 0.57 vision score a minute.
Among mid laners
mid laners with above-median vision score a minute win 54% of games; below it, 46%.
In your wins 0.60, in your losses 0.53 · 15W 10L
mid laners with above-median control wards a game win 53% of games; below it, 47%.
In your wins 0.1, in your losses 0.0 · 15W 10L
mid laners with above-median kill participation win 52% of games; below it, 48%.
In your wins 38%, in your losses 38% · 15W 10L