Playstyle
26 games
Playstyle radar
26 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
45
of 100
Damage
Damage per minute and share of the duo's damage
44
of 100
Frontline
Damage soaked and mitigated for the duo
51
of 100
Utility
Healing and shielding for the duo
53
of 100
Control
Crowd control uptime and immobilizations
29
of 100
Mechanics
Skillshots landed and dodged
36
of 100
What to work on
26 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
18.5 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Damage
Damage / min
1373 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Mechanics
Skillshots dodged / min
3.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 53 of 100, built on 66 ally heal + shield a minute and 66 heals + shields a minute. Control trails at 29, with 18.5 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 19.1, in your losses 18.0 · 11W 15L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1833, in your losses 1035 · 11W 15L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.2, in your losses 2.9 · 11W 15L