Playstyle radar
33 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
33 gamesVisionStart here
Wards cleared / game
1.3 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
First blood rate
0% vs 8% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Turret plates / game
10.8 vs 8.3
80 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 74% of games, the other half 22%.
Objective damage / min
400 vs 312
72 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 71% of games, the other half 24%.
Damage / min
969 vs 857
72 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 63 of 100, built on 0.19 deaths a minute and 10% time spent dead. Aggression trails at 48, with 6% first blood rate.
Among mid laners
Diamond mid laners with above-median wards cleared a game win 52% of games; below it, 45%.
In your wins 1.4, in your losses 2.4 · 18W 15L
Diamond mid laners with above-median first blood rate win 55% of games; below it, 47%.
In your wins 11%, in your losses 0% · 18W 15L