Playstyle
13 games
Playstyle radar
13 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
13 gamesObjectivesStart here
Epic monsters / game
0.3 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.29 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
53.2 vs 64.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Damage / min
983 vs 865
71 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Solo kills / game
1.2 vs 0.7
74 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
An even profile among bot laners: farming peaks at 49 while objectives sits at 36, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.