Playstyle radar
20 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
46
of 100
Damage
Damage per minute and share of the duo's damage
43
of 100
Frontline
Damage soaked and mitigated for the duo
82
of 100
Utility
Healing and shielding for the duo
87
of 100
Control
Crowd control uptime and immobilizations
72
of 100
Mechanics
Skillshots landed and dodged
41
of 100
What to work on
20 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
3.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
4454 vs 2642
89 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Immobilizations / game
58.4 vs 33.6
85 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Ally heal + shield / min
254 vs 51
87 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 87 of 100, built on 254 ally heal + shield a minute and 254 heals + shields a minute. Mechanics trails at 41, with 3.0 skillshots dodged a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median team damage share win 41% of games; below it, 26%.