Playstyle radar
40 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
40 gamesVisionStart here
Vision score / min
0.74 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Turret plates / game
3.4 vs 4.4 typical
Push for plates after a won trade instead of resetting.
Vision
Control wards / game
0.9 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Objective damage / min
1223 vs 967
90 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Epic monsters / game
3.4 vs 2.8
84 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
CS / min
7.9 vs 7.1
82 of 100 against junglers, and it matters: the better half of Master+ junglers wins 70% of games, the other half 34%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 70 of 100, built on 3.2 epic monsters a game and 1153 objective damage a minute. Vision trails at 29, with 0.72 vision score a minute.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
In your wins 0.77, in your losses 0.67 · 21W 19L
Master+ junglers with above-median turret plates a game win 79% of games; below it, 28%.
In your wins 5.6, in your losses 0.8 · 21W 19L
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
In your wins 1.1, in your losses 0.6 · 21W 19L