Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
last 60season156 games
What to work on
60 gamesFarmingStart here
CS at 10 min
66.5 vs 69.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
First blood rate
14% vs 21% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, aggression leads at 60 of 100, built on 0.30 kills a minute and 1.3 solo kills a game. Vision trails at 40, with 2.8 wards cleared a game. For a Draven player that is the expected shape: against other Draven players, vision sits near the median.
Among bot laners
Draven bot laners with above-median CS at 10 min win 58% of games; below it, 44%.
This season, in your wins 61.2, in your losses 56.5 · 76W 80L
Draven bot laners with above-median first blood rate win 58% of games; below it, 48%.
This season, in your wins 24%, in your losses 10% · 76W 80L