Playstyle
16 games
Playstyle radar
16 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
16 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.6 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Damage / min
1113 vs 870
89 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Kills / min
0.39 vs 0.27
87 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Team damage share
27% vs 23%
79 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 53% of games, the other half 45%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 63 of 100, built on 1030 damage a minute and 26% team damage share. Survivability trails at 20, with 15% time spent dead.
Among bot laners
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.