Playstyle
16 games
Playstyle radar
16 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
24
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
16 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
1.8 vs 2.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
0.6 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 47 of 100, built on 1.4 control wards a game and 0.86 vision score a minute. Aggression trails at 25, with 0.6 solo kills a game.
Among junglers
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with above-median epic monsters a game win 83% of games; below it, 29%.
Platinum junglers with above-median solo kills a game win 58% of games; below it, 45%.