Playstyle radar
20 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
80
of 100
Damage
Damage per minute and share of the duo's damage
71
of 100
Frontline
Damage soaked and mitigated for the duo
96
of 100
Utility
Healing and shielding for the duo
61
of 100
Control
Crowd control uptime and immobilizations
50
of 100
Mechanics
Skillshots landed and dodged
38
of 100
What to work on
20 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.3 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Damage mitigated / min
6025 vs 2642
100 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage / min
1981 vs 1552
77 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Average placement
2.8 vs 3.5
83 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 96 of 100, built on 6025 damage mitigated a minute and 14% damage taken share. Mechanics trails at 38, with 0.3 skillshots hit a minute.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.