Playstyle
28 games
Playstyle radar
28 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
28 gamesSurvivabilityStart here
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
246 vs 314 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Damage / min
977 vs 861
73 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
Solo kills / game
2.9 vs 1.9
75 of 100 against mid laners, and it matters: the better half of mid laners wins 63% of games, the other half 44%.
Vision score / min
0.90 vs 0.72
77 of 100 against mid laners, and it matters: the better half of mid laners wins 54% of games, the other half 46%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 64 of 100, built on 954 damage a minute and 24% team damage share. Survivability trails at 38, with 13% time spent dead.
Among mid laners
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
In your wins 10%, in your losses 16% · 15W 13L
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
In your wins 0.18, in your losses 0.30 · 15W 13L
mid laners with above-median objective damage a minute win 73% of games; below it, 27%.
In your wins 594, in your losses 377 · 15W 13L