Playstyle
16 games
Playstyle radar
16 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
26
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
16 gamesDamageStart here
Damage / min
503 vs 826 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.6 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS at 10 min
51.8 vs 60.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Deaths / min
0.13 vs 0.21
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 67% of games, the other half 32%.
Time spent dead
6% vs 10%
98 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 64% of games, the other half 36%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 52 of 100, built on 9% time spent dead and 0.22 deaths a minute. Damage trails at 20, with 497 damage a minute.
Among bot laners
Gold bot laners with above-median damage a minute win 62% of games; below it, 37%.
Gold bot laners with above-median epic monsters a game win 76% of games; below it, 32%.
Gold bot laners with above-median CS at 10 min win 56% of games; below it, 44%.