Playstyle radar
25 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
49
of 100
Frontline
Damage soaked and mitigated for the duo
56
of 100
Utility
Healing and shielding for the duo
79
of 100
Control
Crowd control uptime and immobilizations
47
of 100
Mechanics
Skillshots landed and dodged
37
of 100
What to work on
25 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.7 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
Immobilizations / game
28.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Ally heal + shield / min
211 vs 51
79 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
211 vs 51
79 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 79 of 100, built on 211 ally heal + shield a minute and 211 heals + shields a minute. Mechanics trails at 37, with 2.7 skillshots dodged a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.0, in your losses 2.4 · 15W 10L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 25.0, in your losses 32.9 · 15W 10L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 10%, in your losses 10% · 15W 10L